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Texture Toolkit

Texture Toolkit is a tool for GTAV that allows you to edit textures in:
– texture dictionary files (*.ytd)
– drawable dictionary files (*.ydd)
– drawable files (*.ydr)
– fragment files (*.yft)
– particle files (*.ypt)

Remember to backup your GTAV files before u use this tool!
Do NOT use GTA Online if you edited textures. I do not take responsibilities for possible bans.

Prerequisites:
.NET Framework 4.5
Visual C++ 2013 Runtime x86

 

Files

One thought on “Texture Toolkit

  1. My program crashes when i open some files it depends on ydr files , you know how to fix it?

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