Home » cs2-vip – VIP System

cs2-vip – VIP System

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Lists of my plugins

VIP, VIP Premium, SpecialRounds, Countdown, CTBans, HideAdmin

PREMIUM VERSION https://github.com/DeadSwimek/cs2-vip-premium / MY DISCORD SERVER

If you wanna you can support me on this link – https://www.paypal.com/paypalme/deadswim

Features

  • Can enable noknifedamage.
  • Special VIP tag in chat.
  • Pack of guns for free.
  • Set 115 HP on RoundStart.
  • Set 100 Arrmor on RoundStart.
  • Welcome messages.
  • Translation file in config.
  • Connect to database.
  • Doubble jump.
  • Reservation slots.
  • Colored smokes.
  • VIPs can be added from keys.
  • You can take /testvip.
  • VIP can be respawned by command /respawn.
  • Rewards after bomb detonate.
  • Configurated packages.
  • 3 VIPs groups.
  • AntiTeam flash
  • AutoBHOP

Donators

GreeNyTM Value 200 CZK

Commands

css_testvip

Usage: /testvip Automatical giving group 0 (GROUP 1)

css_generatevip

Usage: css_generatevip <Time In days> <Group 0,1,2>

css_activator

Usage: /activator <YOUR_TOKEN>

css_addvip

Usage: /addvip <Time In Days> <STEAMID64> <Group 0,1,2>

css_respawn

Usage: /respawn Respawn a player.

css_settings

Usage: /settings Open menu with settings

css_vips

Usage: /vips Type you all online VIPs players.

css_weapon

Usage: /weapon <Number of weapon> List of packages:

ID Weapon
1 AK-47
2 M4A1
3 M4A1-S
4 AWP

css_pack

Usage: /pack <Number of pack> Configuration in config

css_guns_off

Usage: /guns_off Turn of automatically weapons giving

Command Permission
css_generatevip @css/root
css_addvip @css/root
css_weapon Database add
css_respawn Database add
css_pack Database add
css_settings Database add
css_guns_off NONE
css_activator NONE
css_testvip NONE

Config

{
  "Prefix": " u0001[u0004MadGames.euu0001]",
  "GiveHPAfterKill": true, // If true, giving rewards for kills (HP)
  "GiveMoneyAfterKill": true, // If ture, giving rewards for kill (Money)
  "AllowKillMessages": true, // If true, send messages after player kill player.
  "EnableVIPPrefix": true, // If true, enable VIP tag
  "EnableVIPAcceries": true, // If true, enable start with 1200$, 100 Armor and 110 HP.
  "EnableVIPColoredSmokes": true, // If true, enable colored smokes for VIP
  "EnableFalldamage": false, // If false, VIP dosen't giving fall damage
  "RespawnAllowed": true, // If true, enable command to /respawn
  "DetonateRewards": true, // If true, VIPs player get rewards for detonation
  "EnableDoubbleJump": true, // If true, give VIP player doubble jump
  "KnifeDMGEnable": false, // If false, VIP player dosen't give DMG from knife
  "WelcomeMessageEnable": true, // If true, type in the chat welcome message
  "ReservedSlotsForVIP": 1, // Work only with reservedmethod1, reservation slots from max players
  "ReservedMethod": 1, // 0 = Disable, 1 = Reservation slots from max player, 2 = kicking non vip players
  "Bombinfo": true, // If true, show for VIPs players detonation time
  "DisablePackWeaponAfter20Sec": false, // If false, VIPs players can take anytime guns/packs
  "MinimumRoundToUseCommands": 3, // Minimum round to use VIPs commands
  "DefusedReward": true, // If true, VIPs player got rewards for defuse
  "EnableShowDamage": true, // If true, VIPs players got center message with damage info and player name
  "GroupToVip": "#css/vip", // Name of CSS group what u want add to VIPs players
  "DBDatabase": "database",
  "DBUser": "user",
  "DBPassword": "password",
  "DBHost": "localhost",
  "DBPort": 3306,
  "SpawnItems": [
      "weapon_healthshot",
      "item_assaultsuit"
  ],
  "money": {
    "FirstSpawnMoney": 1200,
    "SpawnArmor": 100,
    "SpawnHP": 110,
    "KillHP": 10,
    "KillMoney": 300,
    "DetonateMoney": 300
  },
  "pack1": {
    "Weapons": [
      "ak47",
      "deagle",
      "healthshot",
      "molotov",
      "smokegrenade",
      "hegrenade"
    ]
  },
  "pack2": {
    "Weapons": [
      "m4a1",
      "deagle",
      "healthshot",
      "molotov",
      "smokegrenade",
      "hegrenade"
    ]
  },
  "pack3": {
    "Allowed": false,
    "Weapons": [
      "m4a1",
      "deagle",
      "healthshot",
      "molotov",
      "smokegrenade",
      "hegrenade"
    ]
  },
  "GroupsNames": {
    "Group1": "VIP",
    "Group2": "VIP II",
    "Group3": "VIP III"
  },
  "CommandOnGroup": {
    "Respawn": 0, // Id of group 0,1 (0 is Group1, 1 is Group2, 2 is Group3)
    "Pack": 0,  // Id of group 0,1 (0 is Group1, 1 is Group2, 2 is Group3)
    "Weapons": 0,  // Id of group 0,1 (0 is Group1, 1 is Group2, 2 is Group3)
    "Acceries": 0,  // Id of group 0,1 (0 is Group1, 1 is Group2, 2 is Group3)
    "Smoke": 0,  // Id of group 0,1 (0 is Group1, 1 is Group2, 2 is Group3)
    "DoubbleJump": 1,  // Id of group 0,1 (0 is Group1, 1 is Group2, 2 is Group3)
    "BombInfo": 0,  // Id of group 0,1 (0 is Group1, 1 is Group2, 2 is Group3)
    "ReservedSlots": 0,  // Id of group 0,1 (0 is Group1, 1 is Group2, 2 is Group3)
    "Flash": 0, //  Id of group 0,1 (0 is Group1, 1 is Group2, 2 is Group3)
    "BHop": 0 //  Id of group 0,1 (0 is Group1, 1 is Group2, 2 is Group3)
  },
  "Messages": {
    "AllowCenterMessages": true // If is true, server print to center messages
  },
  "TestVIP": {
    "EnableTestVIP": true, // If is true, player can take testvip
    "TimeOfVIP": 3600 // Time of Test VIP (Seconds)
  },
  "ConfigVersion": 1
}
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