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pompaman

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pompaman last won the day on November 25

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About pompaman

  • Birthday 07/12/1998

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  1. I am judging block size based on the default bb maps such as basement, ultrabuild, corners; That length I consider the standard, if you compare that length to the one on the iplay maps (note: these 2 maps were made for a 4.3 mod, which had upgrades for both sides, because that's the mod they had working back then), they are significantly bigger, make walling in easier and make building layers a big temptation (and later - a big annoyance for the zombies). While the 2 maps were still on the server, 90% of the rounds had layers built. Creativity 0; Number of zombies unwilling to enter the layers increases drastically; Both teams become bored of the situation; Higher chance of a player disconnecting when the gameplay is grinded to a halt. At least an average skilled player could dodge some shots in a layer, but when the layer is too long or there are 5-6 it becomes out of the question. And that's not counting uneducated players (85%+) bumping into you inside the layer, making the human's job easier and yours harder. Unluckily, this is Base Builder in a nutshell, if you make something like the building blocks bigger, the players don't try to challenge themselves in building some new idea of a base or trying a harder base that they barely don't have enough time to do, no, they just simply make a base to grind more kills. With more balanced block size, layers are less deadly, as well as other low-skill-to-build bases, which would inspire looking for other possibilities. I don't care if you are thinking of making long bases but that's what the blocks will allow players to do. Does the rest of the playerbase align with you on not building long bases? No, they either can't read or are unwilling to due to the low average age, also the main contributing factor to why there's so much trouble in BB. As I mentioned - there have been maps added without my counsel, I don't have access to add things myself (and I don't want the access). I suggest you contact essa regarding the bad maps.
  2. school_backyard and dust_iplay have massive, oversized blocks. When picking what maps to stay and what maps to be sent to the chopping block I looked at if it would have enough material for 16-24 players (8-12 humans, due to unbalanced teams sometimes), the size of the blocks (you would end up being a zombie enterring in a seemingly endless base that would not be replicable without the block size being so big) and if the material wasn't hidden away, as in, easily accessible and enough of most varieties of blocks. I've purposefully left the majority of the classic basebuilder maps (such as ultrabuild, basement, corners, crete), even though for them it barely makes it as enough material, but, they are the classic basebuilder maps. As for other maps, I've listed the requirements to be met for maps to be added (note: there were maps added further down the line without my approval but when players complain they never think to mention the maps in question). So, just keep in mind, no oversized blocks, don't think "oh how long i can make the base this way", think from the zombies' perspective too.
  3. Thanks, I'll keep an eye out to spank him for half a day.
  4. pompaman

    lost process

    If you've got proof (screenshot) of your ammo, I can sort it out (I can only give them in ZP Mega server, ammo is the same in both ZP servers) but with a pirated version you may experience the same problem in the future.
  5. pompaman

    lost process

    Ammo is also saved on SteamID. Pirated CS is at fault.
  6. pompaman

    lost process

    Your case? You mean your points? Points are saved on SteamID; Pirated CS (non-steam as others call it) has a fake SteamID. The SteamID itself is the account's unique number (fake SteamIDs that your pirated CS is generating are... fake and in case the SteamID changes, you lose access to it - and to your "progress"; the "progress" is still there, it is your CS screwing you over... because it's pirated, information here, you can find all of your "progresses": https://stats.hl2go.com/hlstats.php?mode=search&game=zpmega&st=player&q=8>NaNo<8 ); The Steam account is free to create; CS 1.6 itself is paid, there's also plenty of games that are free to play. During sales (Halloween, Christmass, Easter, Spring, Summer, Winter, Autumn/Fall, etc Sales) many games are on discounts and you can find CS 1.6 at something like -80%/-90% discounts. You can get Steam CS here: https://store.steampowered.com/app/10/CounterStrike/ Note: Even if you get Steam CS now, you WILL start again (it's also been rumoured that points may reset around the end of the year, so, keep that in mind) but only because of it being a new account - from there on you wont lose anything whatsoever.
  7. May I have the demo of it all?
  8. Points are saved on SteamID. Pirated (non-steam CS) generate fake SteamIDs. The SteamID itself is your Steam account unique number. What does this mean? Your 2 SteamIDs (the fake one in non-steam and the real one on your Steam account) are completely different and not tied to each other (they can't be tied to each other either) hence the "loss" of points you experienced.
  9. La activación es manual, no recibirás un mensaje a confirmarlo pero verás tu nick aparecer en la página reg.hl2go.com Igual, tendrás los bonuses activos en cuanto empieza la nueva ronda (aquí en HL2GO es la nueva ronda; normalmente sería en cuanto empieza el mapa siguiente) en cualquier caso si ya has puesto la contraseña.
  10. Hola, vi un unicornio, ya me van a dar 1 000 000 dolares?
  11. El VIP está en el nombre y la contraseña. IP no importa en este caso. Puedes utilizarlo de otro ordenador (pero no des tu contraseña a otra gente, porque tu VIP decidirá desaparecer). La manera en cual todo funciona es simple - el nick y la contraseña se van en el sistema de Mixfix, él pone tus detalles, le dice "ya, listo" y desde allí todo funciona. Lo que tú tienes que hacer (no tener CS Steam no importa - funciona igual) es después de la compra, pongas tu contraseña en tu CS también. Cómo la pongas? Puedes hacer un copy-paste con tu contraseña en vez de "password" en tu consola. setinfo _pw "password" Y, esto es, después de la compra, esperas al Mixfix que te active, que depende de cuándo este a su PC y ya.
  12. I would suggest to you that you clean up your CS from these. Checking your .cfg files for anything of the sort, removing these (they sometimes put binds, that, upon pressing a key that they've assigned, you either spam the server chat with their IP, change your own name to that or it automatically connects you to their server), solution for this type of "slow hacking", as it is called, is as soon as you remove these things from your files and then enter the game to fix your settings, you go out of the game to these same files, right-click them, select Properties, then put them as Read-Only. After that you can continue playing BUT if you want to make any settings changes, you would have to remove the Read-Only from config.cfg as it wont save the changes if you don't. Idea is, if you accidentally enter one of these servers, that it doesn't save their changes. Whereas the changes you want to make, they are just 2 extra steps for your own files' security. You don't want anyone else rummaging through your PC.
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