Update Info: (Smart to check this file out, there's some GOOD hints in here!)

- Pressed r_speeds some more, they are now at a steady 450, some peaks of 550.
- Leaves are now completely shootable, even a grenade will go through.
- Clipbrushed a lot of offmap camping spots, no more hillside camping.
- Closed down the watermill completely, no Ts go camping in a DE-map.
- Created small xtra corridor past watermill thus keeping the tripwire-forest entrance.
- Dropped waterlevel and made water opacite. You cannot hide underwater anymore.
- Clipbrushed under bridge.
- Blocked current at cave entrance.
- Ts spawnpoints expanded over River.
- Added more light in forest.
- Deleted liane at Ts forest-entrance.
- Bunker layout completely renewed.
- Deleted doors from bunker.
- Deleted weapon in bunker.
- Blocked top bunker.
- Created secret passage to Bunker.
- Created more functionality bombsites.
- Added smoother polygons at hillside, to get rounder rocks.
- Made junglenet and fueldepotdoor shootable.
- Created smaller triggers for forestentries, when you slide in using the wall, no sound will ring. If you rush in through the middle however, people will know that you are coming cause the sounds will be triggered.
- Changed Easteregg position and texture.

Have fun...